Comments on: Nintendo – Nadir of fortunes https://www.radiofreemobile.com/nintendo-nadir-of-fortunes/ To entertain as well as inform Fri, 18 Apr 2025 06:25:09 +0000 hourly 1 https://wordpress.org/?v=4.9.26 By: Nintendo – The thin red line. | Radio Free Mobile https://www.radiofreemobile.com/nintendo-nadir-of-fortunes/#comment-626 Mon, 10 Feb 2014 06:18:13 +0000 http://www.radiofreemobile.com/?p=1424#comment-626 […] had expected much worse results given the system’s shortcomings (see here) but clearly I underestimated the loyalty of the fan […]

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By: windsorr https://www.radiofreemobile.com/nintendo-nadir-of-fortunes/#comment-625 Fri, 07 Feb 2014 09:54:51 +0000 http://www.radiofreemobile.com/?p=1424#comment-625 I will post one when I have a day without anything to write.

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By: Andy Bates https://www.radiofreemobile.com/nintendo-nadir-of-fortunes/#comment-624 Wed, 29 Jan 2014 19:13:34 +0000 http://www.radiofreemobile.com/?p=1424#comment-624 “Hence, I suspect that shipments of the Wii U will be less than 1m for the fiscal year missing this new target by 64%.”

Nintendo just announced their Q3 sales numbers, and reported sales of 1.95 million consoles between October and December. So not only did they beat the 1 million number you were predicting for FY2014, but they almost doubled it in just one quarter.

I’m looking forward to the blog post saying you were wrong.

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By: windsorr https://www.radiofreemobile.com/nintendo-nadir-of-fortunes/#comment-623 Fri, 24 Jan 2014 07:02:24 +0000 http://www.radiofreemobile.com/?p=1424#comment-623 OK…you are on….If more than 1 million will write a blog post saying I was wrong…

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By: Andy Bates https://www.radiofreemobile.com/nintendo-nadir-of-fortunes/#comment-622 Thu, 23 Jan 2014 09:47:08 +0000 http://www.radiofreemobile.com/?p=1424#comment-622 Two more things:

“For 25% more a user can purchase a vastly superior system for which developers will write cool games.” The PS4 costs 33% more than the Wii U, not 25% more. $399 is 33% more than $299.

I’m going to bookmark this page and come back after the FY14 results have been reported. Care to make a gentleman’s wager that the Wii U will not sell 1 million units in FY14? I think that it will beat that number.

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By: Andy Bates https://www.radiofreemobile.com/nintendo-nadir-of-fortunes/#comment-621 Thu, 23 Jan 2014 09:44:55 +0000 http://www.radiofreemobile.com/?p=1424#comment-621 Clearly you have already decided that the Wii U is dead, and choose to ignore any facts that conflict with that narrative. Once again, the Wii U is not the only console that Nintendo makes. The 3DS was the top-selling console for both 2012 and 2013, and the Wii was the top selling console of the previous generation. Meanwhile, Sony has the PS3 (tied for second on the previous generation) and the Vita, which has been out a year longer than the Wii U but has sold fewer consoles.

Also, Sony is almost certainly taking a loss on every console sold, which they always do with new consoles in order to remain price-competitive with Microsoft. In fact, their PS3 console (which launched in 2006 at $599) on started making a profit in 2013. Meanwhile, Nintendo always sells their consoles at a profit, so even if sales are lean (as they were in the Nintendo 64 and Gamecube years), they continue to make money on each console sold.

So again, let’s compare the two companies, and see if we can spot an inconsistency in your analysis:

Sony: Has the PS4 which is selling well, the Vita which has sold 4 million consoles since 2011, and the PS3 which was the second-best home console of the previous generation. They have also lost money for four of the last five years.

Analysis: Sony remains the only Japanese company that has a hope of a future in consumer electronics.

Nintendo: Has the 3DS which was the top-selling console of 2012 and 2013, the Wii U which has sold 4.3 million consoles since 2012, and the Wii which was the best-selling home console of the previous generation. They have also made money for four of the last five years.

Analysis: Nintendo’s money should be returned to the shareholders.

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By: windsorr https://www.radiofreemobile.com/nintendo-nadir-of-fortunes/#comment-620 Thu, 23 Jan 2014 07:10:03 +0000 http://www.radiofreemobile.com/?p=1424#comment-620 I am not saying that things are going to get worse. They are already beyond the pale of sustainability. They have to get radically better. a $10.8bn cash pile is a nice cushion but it does not belong to management. It belongs to the shareholders and management has a fiduciary duty to protect and grow that money.
Blindly blowing it on overpaid and useless suits to sustain a dead platform is not a viable use of that cash in my view. It should be returned to shareholders or invested in something that has a chance.
The WiiU is dead and a big lift in H2 volumes is not going to fix that because the volume are already tiny.

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By: Andy Bates https://www.radiofreemobile.com/nintendo-nadir-of-fortunes/#comment-619 Wed, 22 Jan 2014 19:59:51 +0000 http://www.radiofreemobile.com/?p=1424#comment-619 You’re acting like things are suddenly getting worse for the Wii U, when the fact is that shipments started bad and have stayed bad. Developers aren’t deserting the platform in droves, because developers never flocked to the platform in the first place. Basically, the Wii U is surviving on first-party titles, which were scarce in the first year, and are just now starting to pick up.

Having an ecosystem is a nice theory, and that’s certainly the tack that Sony and Microsoft are trying to take. Sony is a media company, so naturally they are trying to sell Blu-rays and digital distribution and phones and tablets and computers and TVs. And Microsoft certainly wants to pattern themselves after Apple, where they sell computers and tablets and a media store. Both companies are pushing so hard for the ecosystem model that they are willing to lose money on their consoles at launch, hoping that they will make it up over time. Meanwhile, Sony is bleeding cash, and Microsoft is trying desperately to succeed in the tablet and phone business.

And while all this is going along, Nintendo is sitting quietly by, with their $10.5 billion dollars in the bank, making game systems and actual games which continue to be critically and financially successful. Your mistake is thinking that Nintendo is losing the “Digital Life” game, when in fact they are not even playing.

And yes, Nintendo has the most valuable gaming brands in the business. And the quickest way to devalue those brands is to put them out on a device with substandard controls and sell them for 99 cents each.

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By: Andy Bates https://www.radiofreemobile.com/nintendo-nadir-of-fortunes/#comment-618 Wed, 22 Jan 2014 18:45:15 +0000 http://www.radiofreemobile.com/?p=1424#comment-618 Yes, the volume of game consoles is small compared to the volume of other mobile computing gadgets. A specific-purpose device will sell less than a general-purpose device. Your mistake is in thinking that, since a game console plays games, and an iPhone plays games, that the games on the two are equivalent. They aren’t. A game console has specialized controls, and has games tailored for play on that system. Those games could not be ported well (if at all) to a touchscreen device without significantly compromising the gameplay.

Secondly, you are greatly exaggerating the market for, and profitability of, mobile games. Current estimates are that there are about 200 million App Store users. Meanwhile, there are 35 million 3DS systems sold. The problem is that the iPhone market is flooded with games, and almost all of them sell for low prices. In fact, 88% of the games downloaded on iOS are free. That means that as you price your games higher, sales drop off drastically.

Let’s take some examples of blockbuster iOS games, and see how much they made:

Infinity Blade made $10 million in 7 months, and in January of 2012, the Infinity Blade franchise had reached $30 million in revenue.

Cut the Rope was an incredibly high-profile launch, and they managed to sell 3 million copies in 6 weeks, which means $3 million (minus the 30% cut for Apple), or $2.1 million in revenue.

Order and Chaos made $1 million in 20 days for a $6.99 game, which translates to about 7000 downloads a day (excluding in-app purchases).

But what about smaller games? Tiny Wings was a huge success, with an estimated 6.5 million downloads over its lifetime. At $1 each, that’s $4.5 million in revenue (after Apple’s cut).

So how does a 3DS blockbuster compare to this? The Pokémon X and Y games sold 4 million copies in the first two days they were released. Let me say that again: 4 million, in two days. Even assuming manufacturing costs of $5 per cartridge (I’m estimating high here to make a point), that means that Nintendo made $140 million in revenue in two days.

In other words, in two days, Nintendo almost 5 times the revenue that Infinity Blade 1 and 2 made over their lifetime. Nintendo made over 60 times more in two days than Cut the Rope made in six weeks. Nintendo made 140 times more in 2 days than what Order and Chaos made in 20 days. And Nintendo made more on Pokémon in 2 days than Tiny Wings made over its entire lifetime.

And those are the iPhone blockbusters.

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By: Andy Bates https://www.radiofreemobile.com/nintendo-nadir-of-fortunes/#comment-617 Wed, 22 Jan 2014 18:10:39 +0000 http://www.radiofreemobile.com/?p=1424#comment-617 The point is that you couldn’t see any reason why sales would increase in the second half of fiscal 2014, ignoring the fact that the holiday season is a huge time for game systems (even third-place ones), the Wii U was boosted by a price drop and pack-in games, and it had the launch of several top-rated games, including a new Mario game. All of those are boosts for the console.

“The main point here is that with PS4 for only $100 more, very few people in their right minds will buy the Wii U.” Spoken like a true non-gamer! If you just look at the horsepower of the system, then sure, the PS4 looks like a better deal than the Wii U. However, you’re forgetting that people buy game systems to play games.

If you wanted to pick up a PS4 and two exclusive games, it would cost you $620, and you would end up with Killzone (73% on GameRankings) and Knack (58% on GameRankings). $620 buys you a great system and two mediocre games.

If you spent that same $620 on a Wii U, you could get the console, New Super Mario Bros. U (84%), New Super Luigi U (76%), Super Mario 3D World (93%), Rayman Legends (93%), The Legend of Zelda: Wind Waker HD (91%), Pikmin 3 (87%), and Monster Hunter 3 Ultimate (83%). Oh, and you’d still have $21 left over.

In other words, you can spend $620 and get a PS4 with two games, or spend $599 and get a Wii U with seven games, each of which is rated higher than the best exclusive PS4 game.

“Price cuts have never been able to rescue a dying platform.” Except for the 3DS, which was failing badly after launch (doing about as well as the Wii U, actually), took an $80 price cut, and ended up being the best-selling console of 2012 and 2013.

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